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Curve Digital

  • Here at Curve Digital, our goal is to develop great video games that people love to play. Our office in central London is home to a bunch of talented and passionate people who’ve been making games for a long time and want nothing more than to continue to do so.

    Curve was founded in 2005, and since then we’ve had the pleasure of working with some of the biggest names in the business, creating original content and enhanced versions of games for PlayStation, Wii, iOS and PC.

    We’re really proud of all the games we’ve made, from the very first conversions we did bringing the quiz game Buzz to the PSP, right up through our hugely popular original titles like Fluidity and Stealth Bastard. We’re currently working on another original project as well as helping to sister company Curve Digital bring indie games to new platforms.

    In the last few years, we’ve had the pleasure of working with some of the biggest names in the indie scene as well, including Mike Bithell (Thomas Was Alone), Jasper Byrne (Lone Survivor) and Ed Key (Proteus) as well as working with some amazing creative studios like Brighton-based Futurlab.

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